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Guide · Big Walk

How Big Walk Saves Work: Host Progress, Joining Later, and Switching Hosts

Big Walk saves progress automatically, but the Host keeps the group's save. The same Host must start the session again if the group wants to continue the same journey later.

Quick answer

Big Walk saves automatically through the Host. The Host keeps the group's save and must start the session before other players connect. When the Host stops, the other players disconnect. The official FAQ does not describe a save-transfer or host-migration feature, so choose a reliable Host for a long campaign.

Quick answer

Big Walk saves progress automatically, but the Host is the keeper of the group save and progress. The Host must start the session before everyone else connects. When the Host stops the session, the other players are disconnected.

If the group wants to continue the same journey later, the safest plan is for the same Host to start the next session. The official FAQ does not document a save-transfer or host-migration feature.

Does Big Walk save automatically?

Yes. The Host does not need to press a manual save button according to the official FAQ.

The important detail is ownership of the group progress: Big Walk describes the Host as the keeper of the save game and all progress. Treat the Host as part of the group's long-term plan rather than as a temporary matchmaking role.

The normal session flow

  1. One player chooses to Host.
  2. The Host starts the session first.
  3. The Host loads into the world.
  4. Other players connect through the friends list or a Join Code.
  5. The group plays while progress saves through the Host.
  6. When the Host stops, the other players disconnect.
  7. The same Host starts the next session when the group wants to continue.

For Join Code problems, use the Big Walk Join Code fix.

Can another player become Host?

The official FAQ does not describe a method for transferring the existing group save to another player. Do not promise that a different Host can resume the exact same journey unless a newer official source documents that feature.

A different player can start their own Big Walk session, but that should not be presented as a continuation of the original Host's save.

Can friends join later?

Yes, as long as the Host starts the active session and the other players connect to it. Joining later does not make each player a separate owner of the group's save.

Big Walk supports crossplay, and the official FAQ says the game is designed for groups to play across multiple sessions. That makes Host availability important when planning a long playthrough.

Frequently asked questions

Does Big Walk save automatically?

Yes. The official FAQ says the Host saves the group's progress automatically.

Who owns the Big Walk group save?

The Host is the keeper of the save game and the group's progress.

Does the Host have to start first?

Yes. The Host starts the session and loads into the world before other players connect.

What happens when the Host quits?

The other players are disconnected from that session.

Can another player become Host and continue the exact same save?

The official FAQ does not document a save-transfer or host-migration method, so do not assume another player can continue the exact same save.

Sources and verification

This page was last checked on 2026-08-17 00:00. Sources should support the answer, not simply decorate the page.

Big Walk official FAQ ↗Big Walk press kit ↗